my capyskill: Creating design projects VA.1.4
what level am i and why i lelieve that: I believe when I started the project I was a level 6. In past projects I was able to apply design principles, relfect on my work, and receive feedback that would guide me. I did not have enough skill to ask and give feedbacks from others and engage in constructive critique.
what level im at now: I think I jumped to a level 10 after the project. I used a lot of feedback from teachers and friends to improve my work, making my purpose more clear and reflective of my own personal style. What I think prevented me from a level 10 is not deepening my critique/analyze with my peers.
in general: I think that the process of the project went really well. I had tried to be less scared of asking questions, and asking for critiques. I asked friends and peers what they thought of it, and got constructive feedback from them.
achievements: My achievement was being able to be less scared of asking questions/critiques in class. I am a more quiet person usually so this was big for me. I researched for long to pick out a style most closely to my likes.
problems: The problem I had was talking to peers. For me thats something i dont try to improve in.
resolvements: I tried asking friends in my pogram what they thought of my work, which i never usually do. This helped me be less scared.
S: Specific - Learning to ask more questions and ask for critique.
M: Measurable - jump from level 6 to level 8 or 10. Improving specifically 2 fields.
A: Achievable - can reasonably accomplish with mindset and effort.
R: Relevant - relevant to improving my social and thinking skills as well as for my future.
T: Time-bound - 3-5 weeks to finish it. Finish my project on the 28th of march.